Physical Product
One must create a physical product. This demonstrates mastery of a skill as outlined in the early stages of the Senior Project, and 'proves' that the student successfully worked on the project. Often, a minimum amount of tracked contact time with a guiding mentor is required for this portion. Unfortunately for educators, many students make up their hours and get their mentor to sign off on them.[citation needed] Thus, the purpose of Senior Project is almost defeated.
Pedagogy
- Active Learning
- Anti-bias Curriculum
- Assertive Discipline
- Audiovisual Education
- Bias in Education
- Communicative Language Teaching
- Computer Based Learning
- Cooperative Education
- Decodable Text
- Edutainment
- Individualized Instruction
- Inquiry-based Instruction
- Institutional Pedagogy
- Instructional Design Coordinator
- Interdisciplinarity
- Jigsaw Classroom
- Kinesthetic Learning
- Latchkey Kid
- Learning by Teaching
- Lesson Plans
- Looping
- Photovoice
- Process Drama
- Senior Project
- Service-Learning
- Student-Centered Learning
- Suzuki Method
- Taking Children Seriously
- Universal Design for Learning
- Unschooling
- Writing Process






